orbit/dev
Brian Fertig e7b76ceccf Scale faction enemy damage and armor by player level
- Add combat.factionScaling config: linear ramp from 1.2x damage / 2.0x armor at level 10 to the shipped 2.0x / 3.5x at level 35, clamped at both ends
- Implement isFactionType and factionScaleForLevel in EnemyTypes.js; extend enemyTypeConfig to accept a level and apply the ramp to weapon.damage, hull, and shields for faction roster fighters only (pirates, neutrals, transport stay flat)
- CombatSystem.spawnEnemy now passes the player's XP level so faction enemies scale with progression
- Gate GameScene escort rendezvous logic on originSystemId match before checking proximity, preventing convoy link in the wrong system
- Add dev tests covering ramp math at levels 0/10/20/35/99, per-fighter consistency, flat ramDamage/xp, and non-faction exclusion
2026-10-02 18:11:54 -06:00
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lib Add per-faction job board voice pools with grammar linting 2026-10-01 07:24:49 -06:00
shots Add per-faction job board voice pools with grammar linting 2026-10-01 07:24:49 -06:00
actionbar.test.mjs
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asteroids.test.mjs
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bounty-hunt-shot-run.mjs
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bounty-hunt-shot.html
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bounty-hunt-shot.mjs
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bounty-hunts.test.mjs Rework gate-access lock copy to name the target system 2026-09-30 15:23:53 -06:00
build-check.html
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build-check.mjs
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build-shot.html
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build-shot.mjs
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builds.test.mjs
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cargo.test.mjs
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cbox-test.html
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cdp-cast.mjs
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cdp-chrome.mjs
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cdp-eval.mjs
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cdp-faction-arena.mjs Add Zenith faction roster with wing-volley and electrified-zone archetyp 2026-09-29 19:07:23 -06:00
cdp-firefox.mjs
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cdp-probe.mjs
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cdp-shot.mjs
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cdp.mjs Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00
cdpshot.mjs
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class-combat.test.mjs
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class-shot.mjs
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classes-browser.test.mjs Wire class pick to auto-open the skill tree console 2026-09-27 11:49:36 -06:00
classes.test.mjs
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clickout-test.html
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clickout-test.mjs
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combat-demo-check.mjs
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combat-flycheck.mjs
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combat-shot.mjs
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combat.sfxcheck.mjs
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combat.test.mjs Scale faction enemy damage and armor by player level 2026-10-02 18:11:54 -06:00
comms-click.html
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comms-click.mjs
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comms-hold.html
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comms-hold.mjs
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comms-intro.html
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comms-intro.mjs
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comms-mine.html
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comms-mine.mjs
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comms-shot.html
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comms-shot.mjs
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comms-trestle-hold.html
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comms-trestle-hold.mjs
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comms-trestle.html
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comms-trestle.mjs
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comms-types.html
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comms-types.mjs
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comms-upgrade-hold.html
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comms-upgrade-hold.mjs
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comms.test.mjs
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compass-far.html
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compass-far.mjs
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confirm-geom.mjs
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contact.test.mjs
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container-probe.html
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container-probe.mjs
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decode.test.mjs
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delivery-launch.test.mjs
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dialog-shot.html
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dialog-shot.mjs
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discovery.test.mjs
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economics-report.mjs
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economy-bands-audit.mjs
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economy.test.mjs
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enc-probe2.mjs
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enc-probe3.mjs
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enc-probe4.mjs
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enc-probe5.mjs
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enc-probe6.mjs
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enc-probe7.mjs
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enc-probe8.mjs
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encounter-hud-check.mjs
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encounters.test.mjs Add faction crossfire: rivals shoot each other in war-zones 2026-09-30 16:57:52 -06:00
engine-flare-test.mjs
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enum-probe.mjs
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escort-browser.test.mjs
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escort-compass-click.mjs
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escort-compass.test.mjs
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escort-delivery-repro.mjs
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escort-flow.test.mjs Rework faction systems into active war zones with faction-driven encount 2026-09-29 21:22:42 -06:00
escort.test.mjs Rework gate-access lock copy to name the target system 2026-09-30 15:23:53 -06:00
exit-gate-shot.html
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exit-gate-shot.mjs
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explore.test.mjs
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faction-balance.diag.mjs
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faction-battle-sim.mjs Add Mindweave bullet homing and all-hostile ability targeting 2026-09-30 17:54:03 -06:00
faction-sweep.diag.mjs
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factions.test.mjs
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frames.test.mjs
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galaxy-labels.test.mjs
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galaxy-legend-shot.html
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galaxy-legend-shot.mjs
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galaxy-map.test.mjs
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galaxy.test.mjs
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gate-comms.html
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gate-comms.mjs
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graphics-probe.mjs
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hit-probe.mjs
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hold-restore.html
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hold-restore.mjs
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hud-probe.mjs
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input-probe.mjs
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jobboard-shot.html
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jobboard-shot.mjs
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jobboard-voice-shot.mjs Add per-faction job board voice pools with grammar linting 2026-10-01 07:24:49 -06:00
jobboard-wrap-run.mjs
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jobboard-wrap.html
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jobboard-wrap.mjs
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jobboard.test.mjs Add per-faction job board voice pools with grammar linting 2026-10-01 07:24:49 -06:00
jump-cargo.html
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jump-cargo.mjs
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jump-travel.test.mjs
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jumpgate.test.mjs
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jumps.test.mjs
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landing-click.html
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landing-click.mjs
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load-repro.mjs
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make-faction-sprites.py Add 16 elite faction fighters with a duel arena and skill layer 2026-09-28 21:33:23 -06:00
map-click.html
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map-click.mjs
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map-dest-shot.html
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map-dest-shot.mjs
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map-shot.html
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map-shot.mjs
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marquee-shot.mjs
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marquee.test.mjs
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menu-click-probe.mjs
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menu-intro-test.html
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menu-intro-test.mjs
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mineral-hud.test.mjs
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mining-test.html
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mining-test.mjs
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mining.test.mjs
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music.test.mjs
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nebula.test.mjs
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neutral.test.mjs
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new-research-shot.html
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new-research-shot.mjs
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particle-probe.html
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particle-probe.mjs
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perimeter-shimmer.test.mjs
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phaser-loader.mjs
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phaser-stub.mjs
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pixel-probe.mjs
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planet-balance.test.mjs
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planet.test.mjs
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popup-shot.html
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popup-shot.mjs
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probe-imports.html
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quest-payoff.test.mjs
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quest-ready.html
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quest-ready.mjs
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quest-tracker.test.mjs
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quest-window.test.mjs
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quests.test.mjs
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queue-celebrate.html
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queue-celebrate.mjs
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ram-shot.mjs Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00
ram-video.mjs Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00
reputation.test.mjs Rework faction systems into active war zones with faction-driven encount 2026-09-29 21:22:42 -06:00
research-builds.test.mjs
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research-complete-shot.html
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research-complete-shot.mjs
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research-cue-shot.html
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research-cue-shot.mjs
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research-cue.test.mjs
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research-shot.html
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research-shot.mjs
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route-pulse-live.html
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route-pulse-live.mjs
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route-pulse.test.mjs
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route-shot.html
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route-shot.mjs
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route.test.mjs
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run-all.mjs
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save-shot.html
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save-shot.mjs
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saves-ui-test.html
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saves-ui-test.mjs
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saves.test.mjs Persist combat vitals in save data and restore damage on load 2026-09-28 19:06:11 -06:00
scan-test.html
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scan-test.mjs
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scan.test.mjs
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scene-restart-probe.html
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scene-restart-probe.mjs
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scout-dest-shot.html
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scout-dest-shot.mjs
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scout-dest.html
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scout-dest.mjs
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scout-overlap.html
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scout-overlap.mjs
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server.mjs
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sfx.test.mjs
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ship-behavior.test.mjs
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ship-cargo-compass.html
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ship-cargo-compass.mjs
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ship-cargo-dest.test.mjs
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ship-shot.html
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ship-shot.mjs
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ship-window.test.mjs
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shop-hud-shot.html
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shop-hud-shot.mjs
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shop-hud.html
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shop-hud.mjs
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shop-select-shot.html
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shop-select-shot.mjs
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shop-shot.html
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shop-shot.mjs
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shop-ui.test.mjs
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shot-firefox.mjs
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sidequests.test.mjs Add per-faction job board voice pools with grammar linting 2026-10-01 07:24:49 -06:00
signal-compass-flow.html
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signal-compass-flow.mjs
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signal-compass.test.mjs
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skills-bar-browser.test.mjs Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
skills-combat.test.mjs Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
skills-devdoor-browser.test.mjs Add Wraith skills: Boleadoras snare and Blink decoy escape 2026-09-27 15:44:13 -06:00
skills-window-browser.test.mjs Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
skills.test.mjs Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
slots-probe.mjs
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smoke-game.mjs
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star-art.test.mjs
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starfield.test.mjs
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station-frames.test.mjs
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station-shot.html
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station-shot.mjs
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storm.test.mjs
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stun-shot.mjs Add stun visual read to Boleadoras-strung enemies 2026-09-27 16:58:59 -06:00
surface-flow.mjs
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surface-hud-shot.html
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surface-hud-shot.mjs
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surface-hud.html
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surface-hud.mjs
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surface-shot.html
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surface-shot.mjs
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surface-skip.html
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surface-skip.mjs
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surface-test.html
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system-category.test.mjs Tune jumpgate activation research duration to 20 s 2026-09-30 15:36:27 -06:00
system-chart.test.mjs
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system-effects.test.mjs
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system-hud.test.mjs
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system-layout.test.mjs
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test-game.html
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tether-flow.html
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tether-flow.mjs
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tether-newworld.html
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tether-newworld.mjs
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tether-rules.audit.mjs
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tether.test.mjs
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trade-scout.test.mjs
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tutorial.test.mjs
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type-preview.test.mjs
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under-probe.mjs
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userflow.mjs
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video-reopen.html
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video-reopen.mjs
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video-replay.html
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video-replay.mjs
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vignette-flow.html
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vignette-flow.mjs
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vignettes.test.mjs
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wd-shot.mjs
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wdshot.mjs
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world-names.test.mjs
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xp.test.mjs
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zenith-arena-browser.mjs Add Zenith faction roster with wing-volley and electrified-zone archetyp 2026-09-29 19:07:23 -06:00
zenith.test.mjs Add Zenith faction roster with wing-volley and electrified-zone archetyp 2026-09-29 19:07:23 -06:00
zorder-test.html
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zorder-test.mjs
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