- Added gulchExit and bossSave zones in dungeon map with proper object IDs - Implemented player start position handling for NN Dungeon (startNNX/startNNY) - Added heart upgrade system with visual feedback and inventory tracking - Implemented Fat Hawk quest with animated tied hawk, proEdgeKey collection, and scene transition - Updated game scaling to FIT mode with black background and centered display - Enhanced global state management for dungeon start positions |
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| assets | ||
| raw | ||
| scenes | ||
| src | ||
| index.html | ||
| phaser.min.js | ||
| start_web.bat | ||