- Added gulchExit and bossSave zones in dungeon map with proper object IDs - Implemented player start position handling for NN Dungeon (startNNX/startNNY) - Added heart upgrade system with visual feedback and inventory tracking - Implemented Fat Hawk quest with animated tied hawk, proEdgeKey collection, and scene transition - Updated game scaling to FIT mode with black background and centered display - Enhanced global state management for dungeon start positions |
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|---|---|---|
| .. | ||
| 99-attack.mp3 | ||
| 99boy-tiles.psd | ||
| NNDungeon.tmx | ||
| New Project.psd | ||
| Tile-Project-Legends.tiled-project | ||
| Tile-Project-Legends.tiled-session | ||
| axe.mp3 | ||
| boss-tiles.psd | ||
| compare.png | ||
| dungeon-tiles.psd | ||
| gluch.tmx | ||
| gulch-tiles.psd | ||
| gulch.tmx | ||
| gun-cock.mp3 | ||
| gun-shot.mp3 | ||
| player-tiles.psd | ||
| zombie-death.mp3 | ||
| zombie-moan.mp3 | ||
| zombie-sound.mp3 | ||