- Added gulchExit and bossSave zones in dungeon map with proper object IDs - Implemented player start position handling for NN Dungeon (startNNX/startNNY) - Added heart upgrade system with visual feedback and inventory tracking - Implemented Fat Hawk quest with animated tied hawk, proEdgeKey collection, and scene transition - Updated game scaling to FIT mode with black background and centered display - Enhanced global state management for dungeon start positions |
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|---|---|---|
| .. | ||
| characters | ||
| misc | ||
| scenes | ||
| globalState.js | ||
| interface.js | ||
| main.js | ||