- Updated `data/cards.json` to rename the `valor` skill to `legion`, change its trigger to `preBattle`, and adjust `strike` values across multiple card tiers. - Reduced the `enfeeble` skill value from 3 to 1 in `data/cards.json`. - Enhanced `weaken` skill tracking in `CombatEngine.js` and `SkillProcessor.js` by adding an `isAll` flag to distinguish area-of-effect weaken effects. - Refactored `BattleScene.js` to group consecutive "all" weaken fires and animate them in parallel via a new `_animateWeakenFireAll` method, improving visual feedback and performance for multi-target weaken effects. |
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| .. | ||
| campaigns.json | ||
| cards.json | ||
| missions.json | ||
| packs.json | ||
| skills.json | ||