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Brian Fertig 52808806a8 feat(combat): rename "valor" to "legion" and add parallel "all" weaken animation
- Updated `data/cards.json` to rename the `valor` skill to `legion`, change its trigger to `preBattle`, and adjust `strike` values across multiple card tiers.
- Reduced the `enfeeble` skill value from 3 to 1 in `data/cards.json`.
- Enhanced `weaken` skill tracking in `CombatEngine.js` and `SkillProcessor.js` by adding an `isAll` flag to distinguish area-of-effect weaken effects.
- Refactored `BattleScene.js` to group consecutive "all" weaken fires and animate them in parallel via a new `_animateWeakenFireAll` method, improving visual feedback and performance for multi-target weaken effects.
2026-03-24 18:46:16 -06:00
.claude Campaign 4 2026-03-21 15:07:09 -06:00
assets Changes 2026-03-23 22:31:50 -06:00
data feat(combat): rename "valor" to "legion" and add parallel "all" weaken animation 2026-03-24 18:46:16 -06:00
src feat(combat): rename "valor" to "legion" and add parallel "all" weaken animation 2026-03-24 18:46:16 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00