- Updated `data/cards.json` to rename the `valor` skill to `legion`, change its trigger to `preBattle`, and adjust `strike` values across multiple card tiers. - Reduced the `enfeeble` skill value from 3 to 1 in `data/cards.json`. - Enhanced `weaken` skill tracking in `CombatEngine.js` and `SkillProcessor.js` by adding an `isAll` flag to distinguish area-of-effect weaken effects. - Refactored `BattleScene.js` to group consecutive "all" weaken fires and animate them in parallel via a new `_animateWeakenFireAll` method, improving visual feedback and performance for multi-target weaken effects. |
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| .claude | ||
| assets | ||
| data | ||
| src | ||
| CLAUDE.md | ||
| index.html | ||
| start_web.sh | ||