orbit/js
Brian Fertig 52650ff5b9 Add compact video-only comms box for in-combat visual calls
- Introduce a `compact` hook on CommsHub so scenes can flag which
  comms should play as the small right-edge plate.
- GameScene passes `true` for 'visual' comms while combat is active,
  keeping the battlefield clear while the clip and voice still play.
- CommsBox builds a header/text/button-free variant scaled to
  `box.combat.scale` (2/3) with a configurable right-edge margin.
- Guard `beginText` and `setVoice` for the compact form, which has no
  text object or status dot.
2026-09-28 13:28:31 -06:00
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build
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combat Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
comms Add compact video-only comms box for in-combat visual calls 2026-09-28 13:28:31 -06:00
config
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dev
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economy
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entities
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galaxy
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mining
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player
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quests Tune level-6+ encounters and bounty tiers with weighted rosters and XP s 2026-09-27 19:45:57 -06:00
reputation
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research
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save
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scan
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scenes Add compact video-only comms box for in-combat visual calls 2026-09-28 13:28:31 -06:00
ship
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skills Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
tether
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ui Add compact video-only comms box for in-combat visual calls 2026-09-28 13:28:31 -06:00
utils
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vendor
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vignettes
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visuals
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main.js
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