monsterplex/assets
Brian Fertig eaeebf1980 Add campaign 2 bus wheel variant (bigger wheels via theme)
- Introduce `bus_wheel_2` asset and register it in the asset manifest
- Add `BUS.wheelRadius2` config for the larger wheel radius
- Extend themes with a `bus` block to select wheel texture and radius per campaign; campaign02 uses the new bigger wheels while keeping the same axle center
- Make `Bus` accept a bus theme parameter and use provided wheel texture/radius when creating wheels
- Update `PlayScene` to pass the active theme's `bus` settings into the Bus constructor
- Document the new per-campaign bus art/sizing behavior in sprites.md
2026-08-23 18:33:48 -06:00
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backgrounds Add per-campaign theming system for in-level visuals 2026-08-23 16:49:09 -06:00
fx Add smash/bonus SFX and rebuild level07 with items & bonuses 2026-08-23 12:01:14 -06:00
images feat: add bonus items (CTC box / guitar / cash) with firework burst on collection 2026-08-22 19:00:55 -06:00
music Add smash/bonus SFX and rebuild level07 with items & bonuses 2026-08-23 12:01:14 -06:00
sprites Add campaign 2 bus wheel variant (bigger wheels via theme) 2026-08-23 18:33:48 -06:00
ui Updates to audio and levels 2026-08-23 13:17:34 -06:00
voice Updates to audio and levels 2026-08-23 13:17:34 -06:00