- Blokus: Adjust tray coordinates and add a background panel for improved layout separation. - Splendor: Integrate a 28-frame spritesheet for development cards, nobles, and deck backs. - Refactor frame mapping to calculate indices dynamically based on tier and bonus color. - Unify card rendering pipeline: draw tinted background, overlay spritesheet art (when available), then render vector overlays. - Add hover preview panel for reserved cards. - Document spritesheet layout and update preload scene asset comments. |
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| .. | ||
| assets | ||
| data | ||
| src | ||
| android-chrome-192x192.png | ||
| android-chrome-512x512.png | ||
| apple-touch-icon.png | ||
| favicon-16x16.png | ||
| favicon-32x32.png | ||
| favicon.ico | ||
| index.html | ||
| styles.css | ||