fertig-classic-games/public
Brian Fertig e60387ec7c feat(blokus/splendor): refine tray UI and upgrade splendor spritesheet rendering
- Blokus: Adjust tray coordinates and add a background panel for improved layout separation.
- Splendor: Integrate a 28-frame spritesheet for development cards, nobles, and deck backs.
- Refactor frame mapping to calculate indices dynamically based on tier and bonus color.
- Unify card rendering pipeline: draw tinted background, overlay spritesheet art (when available), then render vector overlays.
- Add hover preview panel for reserved cards.
- Document spritesheet layout and update preload scene asset comments.
2026-06-02 21:35:14 -06:00
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assets feat(blokus/splendor): refine tray UI and upgrade splendor spritesheet rendering 2026-06-02 21:35:14 -06:00
data New music tracks 2026-05-28 00:02:32 -06:00
src feat(blokus/splendor): refine tray UI and upgrade splendor spritesheet rendering 2026-06-02 21:35:14 -06:00
android-chrome-192x192.png Added Favicons 2026-05-24 11:18:57 -06:00
android-chrome-512x512.png Added Favicons 2026-05-24 11:18:57 -06:00
apple-touch-icon.png Added Favicons 2026-05-24 11:18:57 -06:00
favicon-16x16.png Added Favicons 2026-05-24 11:18:57 -06:00
favicon-32x32.png Added Favicons 2026-05-24 11:18:57 -06:00
favicon.ico Added Favicons 2026-05-24 11:18:57 -06:00
index.html refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
styles.css feat: add tutorial modal system and register battleship game 2026-05-31 00:04:01 -06:00