fertig-classic-games/public/src
Brian Fertig e60387ec7c feat(blokus/splendor): refine tray UI and upgrade splendor spritesheet rendering
- Blokus: Adjust tray coordinates and add a background panel for improved layout separation.
- Splendor: Integrate a 28-frame spritesheet for development cards, nobles, and deck backs.
- Refactor frame mapping to calculate indices dynamically based on tier and bonus color.
- Unify card rendering pipeline: draw tinted background, overlay spritesheet art (when available), then render vector overlays.
- Add hover preview panel for reserved cards.
- Document spritesheet layout and update preload scene asset comments.
2026-06-02 21:35:14 -06:00
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games feat(blokus/splendor): refine tray UI and upgrade splendor spritesheet rendering 2026-06-02 21:35:14 -06:00
scenes feat(blokus/splendor): refine tray UI and upgrade splendor spritesheet rendering 2026-06-02 21:35:14 -06:00
services refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
ui feat: add Connect 4 game and image support to tutorial modal 2026-05-31 13:39:00 -06:00
config.js feat: overhaul visual theme to vintage gold and update UI components 2026-05-16 21:04:16 -06:00
main.js feat: add Splendor board game support 2026-06-02 12:12:20 -06:00