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858dc9535d
Merge pull request 'Game-Polish' (#10 ) from Game-Polish into main
main
brianfertig
2026-09-02 05:10:11 +0000
52eaff8b96
Add word-steered board generation and level-scaled special tiles to Book
Game-Polish
Brian Fertig
2026-09-01 23:09:12 -0600
44de2fb049
Rename Bookwork to Bookworm and add dictionary-steered grid generation
Brian Fertig
2026-09-01 22:57:07 -0600
e3d2fdee34
Merge pull request 'Game-Polish' (#9 ) from Game-Polish into main
brianfertig
2026-09-02 02:51:15 +0000
3c2cf462ed
Polish Mahjong layout: reposition portraits and reference panel
Brian Fertig
2026-09-01 20:49:47 -0600
93db9ef9dc
Fix ghost button hover state to use full opacity and correct text color
Brian Fertig
2026-09-01 20:03:10 -0600
ae30c66a3a
Merge pull request 'Polish' (#8 ) from Polish into main
brianfertig
2026-09-01 04:46:09 +0000
429102105b
Persist last selected category across menu restarts
Polish
Brian Fertig
2026-08-31 22:45:22 -0600
1298648e97
Polish opponent select scene and restore category on return
Brian Fertig
2026-08-31 22:21:03 -0600
74cd4df85b
Polish title plates with rounded brass-trimmed plaque and size animation
Brian Fertig
2026-08-31 20:55:29 -0600
cbec3b3a44
Polish game menu and landing scene transitions
Brian Fertig
2026-08-31 19:53:22 -0600
f2108e6258
Remove default category selection in favor of a hint prompt
Brian Fertig
2026-08-31 19:39:09 -0600
4ecfcaee50
Merge pull request 'jigsaw-ui-improvements' (#7 ) from jigsaw-ui-improvements into main
brianfertig
2026-08-31 14:47:28 +0000
e319f41ce8
Fix jigsaw tray and win-camera to account for the fixed HUD band
jigsaw-ui-improvements
Brian Fertig
2026-08-31 08:44:51 -0600
97adfa642d
Fix win-screen counter guard and add Playwright browser smoke test
Brian Fertig
2026-08-31 08:26:32 -0600
18d89d4553
Redesign jigsaw win screen with zoomed board view and celebration effect
Brian Fertig
2026-08-31 08:11:27 -0600
0c59a292a3
Merge pull request 'Rework jigsaw UI with stitched mat playfield and two-column menu' (#6 ) from jigsaw-ui-improvements into main
brianfertig
2026-08-31 05:30:00 +0000
243d2e143c
Rework jigsaw UI with stitched mat playfield and two-column menu
Brian Fertig
2026-08-30 23:11:58 -0600
c29f33e2a3
Merge pull request 'Puzzle' (#5 ) from Puzzle into main
brianfertig
2026-08-31 03:25:35 +0000
a7ebb67413
Extend jigsaw initial-image test coverage
Puzzle
Brian Fertig
2026-08-30 21:19:11 -0600
25f5e05a96
Start the jigsaw puzzle picker on a random image
Brian Fertig
2026-08-30 21:14:37 -0600
4f2d29942d
Revert "Add one-click random start to the jigsaw menu"
Brian Fertig
2026-08-30 21:12:44 -0600
0740c12ffa
Add one-click random start to the jigsaw menu
Brian Fertig
2026-08-30 21:11:15 -0600
19dff633ce
Add jigsaw test harness and local phaser.esm.js bundle
Brian Fertig
2026-08-30 21:03:23 -0600
8dee798ae2
Fix jigsaw piece grab when click lands inside custom hit area
Brian Fertig
2026-08-30 21:02:22 -0600
85fc7c16bf
Add piece joining, board locking, and site soundtrack to jigsaw game
Brian Fertig
2026-08-30 19:49:00 -0600
b6299234cf
Fix jigsaw camera bounds and piece tray to avoid overlapping the HUD
Brian Fertig
2026-08-30 19:03:28 -0600
dca1cbef4d
Add difficulty-based reference image and ghost slot visibility to Jigsaw
Brian Fertig
2026-08-30 18:40:56 -0600
22e6b68cef
Add camera pan/zoom and fixed HUD for jigsaw puzzle
Brian Fertig
2026-08-30 18:24:36 -0600
a8b4d15e8c
Add Jigsaw puzzle game with drag-and-drop pieces and pan/zoom
Brian Fertig
2026-08-30 17:33:31 -0600
cb4ac7bd85
Merge pull request 'Small update to tutorial' (#4 ) from Master-of-Vega-Tutorial into main
brianfertig
2026-08-29 17:15:37 +0000
26700acbab
Small update to tutorial
Master-of-Vega-Tutorial
Brian Fertig
2026-08-29 11:14:50 -0600
d19fd1681b
Merge pull request 'Master-of-Vega-Tutorial' (#3 ) from Master-of-Vega-Tutorial into main
brianfertig
2026-08-29 17:13:03 +0000
ce14631544
Expand Master of Vega tutorial to cover full gameplay loop
Brian Fertig
2026-08-29 11:11:25 -0600
4175da2e26
Add guided tutorial to Master of Vega
Brian Fertig
2026-08-28 22:27:04 -0600
25d29c0f86
Merge pull request 'Add Tents sound effects and intro jingle' (#2 ) from Tents into main
brianfertig
2026-08-29 03:12:30 +0000
58902075e5
Add Tents sound effects and intro jingle
Tents
Brian Fertig
2026-08-28 21:09:04 -0600
9363fc3848
Merge pull request 'Add Tents & Trees logic puzzle game' (#1 ) from Tents into main
brianfertig
2026-08-28 02:54:54 +0000
af6ea98528
Add Tents & Trees logic puzzle game
Brian Fertig
2026-08-27 20:51:26 -0600
199bbc40fb
Fix Gin Rummy stale-index drag bug and add Pipe Puzzle unhover regressio
Brian Fertig
2026-08-26 22:38:46 -0600
759b70733a
Fixed issues with pipe rotation on mouse out
Brian Fertig
2026-08-25 18:36:46 -0600
a4efa5b68a
Simplify pipe puzzle to pure spanning-tree boards
Brian Fertig
2026-08-24 22:14:08 -0600
d27244ac60
Rework Pipe Puzzle to branching network with no-leak win condition
Brian Fertig
2026-08-24 21:04:27 -0600
518818dc1b
Add Pipe Puzzle game with Hamiltonian path generation and procedural tile art
Brian Fertig
2026-08-24 19:42:16 -0600
3bc8b69f1f
# Commit Message
Brian Fertig
2026-08-23 19:28:07 -0600
9fa3896b5b
feat(wolfenstein): add level-new map, improve HUD weapon icon contrast, and update e1m1 items
Brian Fertig
2026-08-22 21:08:45 -0600
8b213ea887
feat(wolfenstein): add blue steel plate HUD bar with portrait and inventory
Brian Fertig
2026-08-22 20:45:39 -0600
0940cd7255
feat(wolfenstein): add fists viewmodel, weapon cycling, ammo drops, and campaign carry-over
Brian Fertig
2026-08-22 19:07:37 -0600
5d8f51ae49
Bunch of edits
Brian Fertig
2026-08-22 17:50:40 -0600
eab08eede3
Add multiple weapons, pooled ammo, and pickup system to Wolfenstein
Brian Fertig
2026-08-22 14:13:03 -0600
a5b37038d2
Add object props (solid obstacles) to Wolfenstein E1M1
Brian Fertig
2026-08-22 12:29:55 -0600
aa685dc505
The user wants a git commit message based on the provided diff.
Brian Fertig
2026-08-22 10:51:42 -0600
c0ab9155a3
Add wall art decals to Wolfenstein levels
Brian Fertig
2026-08-22 10:32:59 -0600
7d9729e594
Improve sprite occlusion handling in Wolfenstein view
Brian Fertig
2026-08-22 09:58:21 -0600
a6f6b647da
Wolfenstein: Add semi-auto fire modes, ammo types, enemy stun, and editor facing picker
Brian Fertig
2026-08-22 09:39:09 -0600
74f8d0c926
wolfenstein: alert room-mates on gunfire, fix guard side-sprite flip
Brian Fertig
2026-08-21 20:31:39 -0600
9b3dccf4b5
feat(wolfenstein): add enemy vision cone, patrol loop behavior, and weapon sprites
Brian Fertig
2026-08-21 20:23:02 -0600
2cc075e8be
Improve bullet sprite appearance and reduce its render scale
Brian Fertig
2026-08-21 19:40:45 -0600
c86ccb9d1f
feat(wolfenstein): add POV pistol viewmodel with procedural fallback
Brian Fertig
2026-08-21 19:32:48 -0600
965e4308c9
feat(wolfenstein): guard sprite animation, death sequence, and E-key door interact
Brian Fertig
2026-08-21 19:22:22 -0600
f6081de0a8
Add real door textures with sliding-see-through rendering
Brian Fertig
2026-08-21 17:54:36 -0600
a336376a93
wolfenstein: pan/zoom editor with minimap, sliding recessed doors, enemy patrol
Brian Fertig
2026-08-21 17:34:07 -0600
103bc235a7
Added Wolfenstein
Brian Fertig
2026-08-18 19:10:44 -0600
625ced5649
TA AI Updates
Brian Fertig
2026-08-17 21:15:32 -0600
73de46e0f1
Updated with new unit and better AI
Brian Fertig
2026-08-17 20:27:48 -0600
347957bd84
TAL: smooth obstacle collision push + in-place building upgrades (upgradesFrom)
Brian Fertig
2026-08-16 18:59:30 -0600
3c7184564a
totalannihilation: add building upgrades and spinning toppers
Brian Fertig
2026-08-16 15:35:31 -0600
c690d80e68
feat(totalannihilation): add Megatank unit with multi-barrel weapons and rebalance combat
Brian Fertig
2026-08-16 14:30:04 -0600
045327d38a
feat(totalannihilation): add Megatank unit with multi-barrel weapons and rebalance combat
Brian Fertig
2026-08-16 13:42:54 -0600
09a62f12cc
feat(mastervega): add morale bonus system and espionage restraint diplomacy
Brian Fertig
2026-08-16 08:12:16 -0600
46a2979555
fix: starbases cannot attack alone; AI targets correct colony at contested stars
Brian Fertig
2026-08-15 10:54:16 -0600
9e463164d9
increase planet shot damage multiplier from 1 to 10
Brian Fertig
2026-08-15 09:39:51 -0600
033912bc73
feat: redesign planetary defense as ammo model with range gating
Brian Fertig
2026-08-15 09:20:43 -0600
d920d8e476
feat(combat): freeze colony defense regen and defensive builds while under siege
Brian Fertig
2026-08-15 08:00:40 -0600
869f041b39
feat(master-vega): overhaul bombard/invasion UX, consequences, and battle logic
Brian Fertig
2026-08-14 23:17:31 -0600
3bad628968
fix(mastervega): balance planetary defense and improve AI attack logic
Brian Fertig
2026-08-14 14:24:22 -0600
2b1fe96bf6
Changes to battle system so the player can view battles initiated by the other side.
Brian Fertig
2026-08-14 12:17:14 -0600
52b9f2b29f
Small Updates
Brian Fertig
2026-08-14 12:00:26 -0600
cba84dc0b8
Updated Battle Scanner
Brian Fertig
2026-08-14 11:19:30 -0600
c8e22a51a5
feat(mastervega): add Galactic Expansion/Expansion advisor focuses and fleet urgency system
Brian Fertig
2026-08-14 10:55:38 -0600
5ce7fc2367
feat(mastervega): contact-gate relationsRows and expand alert suppression to tech
Brian Fertig
2026-08-14 09:52:57 -0600
c84b668553
feat(mastervega): add allocation icons and tooltips to colony sliders
Brian Fertig
2026-08-14 09:52:36 -0600
44868e5032
feat(mastervega): leader system, bombard cap, GNN contact-gating, population rounding
Brian Fertig
2026-08-13 23:14:42 -0600
8f0b079fa4
feat(vega-gnn): suppress ranking/relations pages during espionage alerts
Brian Fertig
2026-08-13 16:45:53 -0600
57a8a14ade
feat(mastervega): add third-party peace requests, pre-battle formation picker, and combat V2 planet fixes
Brian Fertig
2026-08-13 16:12:10 -0600
590bca1721
feat(master-vega): add Galactic Council Session ceremony UI
Brian Fertig
2026-08-13 15:16:43 -0600
b145beb28d
feat(master-vega): add Galactic Council Session ceremony UI
Brian Fertig
2026-08-13 14:37:27 -0600
0c6c4b8452
feat: add Galactic News Network (GNN) broadcast system
Brian Fertig
2026-08-13 12:03:08 -0600
ea70fb4e07
Intro Movie Optimization
Brian Fertig
2026-08-13 08:43:24 -0600
d63d81fb66
visualize focus misalignment and improve research recommendation logic
Brian Fertig
2026-08-12 23:28:29 -0600
e78f626406
feat(masterofvega): add studio intro video and colony focus misalignment indicators
Brian Fertig
2026-08-12 23:00:18 -0600
72f44178b0
feat(mastervega): add Colonies screen for empire-wide colony management
Brian Fertig
2026-08-11 20:10:40 -0600
f150737004
Button Changes
Brian Fertig
2026-08-10 23:06:42 -0600
167fdd6e3f
refactor: replace scanline with diagonal shimmer and add orbiting border lights to VegaButton
Brian Fertig
2026-08-10 21:43:34 -0600
4c3b17610a
refactor(mastervega): consolidate HUD buttons into Empire dropdown and fix ghost button styling
Brian Fertig
2026-08-10 21:30:15 -0600
e1b5ae7277
refactor(mastervega): cyberpunk button skin, fleet mix, orbit-aware targeting, and diplomacy guards
Brian Fertig
2026-08-10 19:37:57 -0600
c105ebd23c
feat(mastervega): promote V2 combat engine with performance, formation, and UI overhauls
Brian Fertig
2026-08-09 22:15:27 -0600
bfaee613c9
feat(mastervega): retune frigate/destroyer agility, fix battleship braking, add V2 damage multiplier and species beams
Brian Fertig
2026-08-09 16:02:02 -0600
07efb69b38
feat: real linear momentum with size-scaled brake authority
Brian Fertig
2026-08-09 14:04:02 -0600
77e27e2a8e
feat(mastervega): add V2 per-ship combat prototype with continuous-time simulation
Brian Fertig
2026-08-09 12:36:01 -0600