Master-of-Vega-Tutorial #3

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brianfertig merged 2 commits from Master-of-Vega-Tutorial into main 2026-08-29 17:13:26 +00:00
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brianfertig added 2 commits 2026-08-29 17:12:49 +00:00
4175da2e26 Add guided tutorial to Master of Vega
- New data-driven script (data/mastervega-tutorial.json) with intro modal and three callout steps over the fleet marker and side-panel ship rows/count controls.
- Split into Phaser-free VegaTutorialData.js (schema validation, interpolation, target-id registry) and Phaser VegaTutorial.js (darken overlay, accent rings, callouts, hotspot, skip confirm, state machine).
- Tutorial auto-opens on every brand-new game and is re-triggerable from the menu when the starting fleet is still in orbit; malformed JSON disables the feature with a warning instead of crashing.
- Add D.tutorial depth (just below detail) so an invited ship-detail window layers above the overlay, and expose VegaSidePanel.tutorialRegion() for screen-space panel regions.
- Register the tutorial asset in the manifest and add verifier section 12 covering schema, targets, voice clips, placeholders, and interpolation.
ce14631544 Expand Master of Vega tutorial to cover full gameplay loop
- Add ~25 new steps: nearby stars, pan/zoom lesson, star info, fleet movement, home star/system view, colony management (allocation, focus), end turn, and the full Empire menu tour (Research, Diplomacy, Leaders, Colonies)
- Introduce hotspotAction, starPick, advanceOn modes (starPick/fleetInFlight/external), and advanceAction fields in tutorial data schema with validation
- Add VegaStarMap.fitToWorldBounds and extend pickFitZoomIndex to support a narrowed viewport area so the reachable-stars frame avoids the docked panel
- Bypass openModal gating for System View, Colony View, and Empire screens by calling their open functions directly from VegaTutorial; wire onClose/onColonyOpen callbacks to advance()
- Add tutorialFreePan flag so pan/zoom work during the free-pan step while all other map interactions stay frozen
- Add multi-target resolution (nearbyStars returns an array), invisible-shape holes, and per-star click hotspots in the tutorial overlay
- Update verification script to allow buttonless modal steps that advance via external callbacks
brianfertig merged commit d19fd1681b into main 2026-08-29 17:13:26 +00:00
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Reference: brianfertig/fertig-classic-games#3
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