A casual survival crafting game
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Brian Fertig 51e919b8aa Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
.continue/rules first commit 2025-08-16 18:16:52 -06:00
assets Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
raw Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
src Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
index.html Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
start_web.bat first commit 2025-08-16 18:16:52 -06:00