Fablewood/assets
Brian Fertig 51e919b8aa Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
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fonts feat: Implement object health system, damage mechanics, inventory management, and enhanced player movement 2025-08-17 15:40:25 -06:00
fx Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
images Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
music Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
videos Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
game-map.json Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00