Fablewood/raw
Brian Fertig 51e919b8aa Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
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Player.png
eraser-dust.zip feat: Implement object health system, damage mechanics, inventory management, and enhanced player movement 2025-08-17 15:40:25 -06:00
game-map.tmx Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
items.psd Add terrain object generation and day/night cycle functionality 2025-08-16 21:19:19 -06:00
objects.psd Refactor game map to use tileset format, add sea shell object spawning, implement audio effects for chopping and inventory actions, update scene configuration for proper scaling and centering. 2025-08-17 21:49:14 -06:00
player.psd