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1868786cd1
feat: Add dark ages faction buildings and path configuration
a2d24d6fbb
Remove debug console.log, add enemy cleanup on death, and implement dynamic faction spawning
75c2be852e
feat(faction): Implement faction combat system with attack mechanics, pathfinding, and damage handling
567376f8e9
feat: Implement win/lose conditions with animated game over screens and reduce level selection to 4 levels
df10eb1abe
Update tower damage and rate values for balance adjustments
6fe26a5713
feat: Add Level 4 implementation with new assets, map data, and comprehensive wave configurations
4c99fb84f7
Add fullscreen toggle functionality to menu scene with updated styling
7976c35bfd
Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects
f843aee85f
Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations
7112571a2b
Update level2 map dimensions and data structure
d2dc2f38ad
feat: Implement level selection menu with video background, add level 2 assets and wave configurations
ff5f9db876
Add new advanced enemy type (advanced3), flamethrower tower, laser cannon tower, and update wave configuration with new enemy spawns and timing
283a51044c
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
7ee0ea2a47
feat: Add new sound effects, music, and enhance tower mechanics
b4c806cb83
feat(towers): Implement ICBM tower with unique animation and explosion effects
b6bdaf8645
Update enemy health values, adjust wave spawn schedules, and modify enemy configurations to balance gameplay difficulty.