- Added new building assets (PNG and PSD) for dark ages faction - Created building configuration with frame mappings for different structures - Implemented building placement system using path configuration - Integrated buildings into level scene with proper sprite loading - Added building placement logic for left side of the map - Updated faction system to include building rendering |
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| assets | ||
| management | ||
| src | ||
| index.html | ||
| start_web.bat | ||
| start_web.sh | ||