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Brian Fertig fd78f75c83 feat(combat): Standardize wound stacking logic to respect skill value limits
- Apply consistent wound stacking calculation across all targets (including commander)
- Enforce skill.value as upper bound for wounds applied, accounting for existing wound stacks
- Prevent negative or zero wound applications by early-returning when toApply <= 0
2026-04-03 10:18:27 -06:00
.claude Campaign 4 2026-03-21 15:07:09 -06:00
assets feat: implement BattleResultScene with full post-battle flow 2026-03-31 17:54:00 -06:00
data feat(draft): implement alternating draft mode with dual-deck UI 2026-04-02 21:04:25 -06:00
src feat(combat): Standardize wound stacking logic to respect skill value limits 2026-04-03 10:18:27 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00