- Apply consistent wound stacking calculation across all targets (including commander) - Enforce skill.value as upper bound for wounds applied, accounting for existing wound stacks - Prevent negative or zero wound applications by early-returning when toApply <= 0 |
||
|---|---|---|
| .claude | ||
| assets | ||
| data | ||
| src | ||
| CLAUDE.md | ||
| index.html | ||
| start_web.sh | ||