| .. |
|
attacksFirst.png
|
feat(combat): implement alternating initiative with enhanced attack animations
|
2026-03-13 10:31:09 -06:00 |
|
bloodthirsty_01.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
bloodthirsty_02.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
bloodthirsty_03.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
imperial_01.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
imperial_02.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
imperial_03.png
|
feat(battle): add faction-specific randomized battle backgrounds
|
2026-03-14 17:21:07 -06:00 |
|
pack_bloodthirsty.png
|
bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI
|
2026-03-25 19:32:50 -06:00 |
|
pack_imperial.png
|
bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI
|
2026-03-25 19:32:50 -06:00 |
|
pack_raider.png
|
bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI
|
2026-03-25 19:32:50 -06:00 |
|
pack_righteous.png
|
bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI
|
2026-03-25 19:32:50 -06:00 |
|
pack_xeno.png
|
bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI
|
2026-03-25 19:32:50 -06:00 |
|
raider_01.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
raider_02.png
|
feat(combat): implement "Swipe" skill with sequential multi-target animation
|
2026-03-14 17:05:46 -06:00 |
|
raider_03.png
|
feat(battle): add faction-specific randomized battle backgrounds
|
2026-03-14 17:21:07 -06:00 |
|
right_01.png
|
feat: add Righteous faction assets and enhance Sanctify animations
|
2026-03-21 16:37:39 -06:00 |
|
right_02.png
|
feat: add Righteous faction assets and enhance Sanctify animations
|
2026-03-21 16:37:39 -06:00 |
|
right_03.png
|
feat: add Righteous faction assets and enhance Sanctify animations
|
2026-03-21 16:37:39 -06:00 |
|
vs.png
|
refactor(combat): change Berserk trigger to on_attack with animated gain
|
2026-03-13 09:32:55 -06:00 |
|
xeno_01.png
|
refactor(combat): restructure pre-battle phases and implement Xeno mechanics
|
2026-03-20 21:52:34 -06:00 |
|
xeno_02.png
|
refactor(combat): restructure pre-battle phases and implement Xeno mechanics
|
2026-03-20 21:52:34 -06:00 |
|
xeno_03.png
|
refactor(combat): restructure pre-battle phases and implement Xeno mechanics
|
2026-03-20 21:52:34 -06:00 |