Adds `_resultShown` property to `BattleScene` constructor, initializing it to `false`. This flag tracks whether the battle result has been displayed and is reset when a new mission begins. |
||
|---|---|---|
| .. | ||
| combat | ||
| managers | ||
| objects | ||
| scenes | ||
| utils | ||
| game.js | ||
Adds `_resultShown` property to `BattleScene` constructor, initializing it to `false`. This flag tracks whether the battle result has been displayed and is reset when a new mission begins. |
||
|---|---|---|
| .. | ||
| combat | ||
| managers | ||
| objects | ||
| scenes | ||
| utils | ||
| game.js | ||