chore(battle): initialize result state flag in BattleScene
Adds `_resultShown` property to `BattleScene` constructor, initializing it to `false`. This flag tracks whether the battle result has been displayed and is reset when a new mission begins.
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@ -58,6 +58,7 @@ export class BattleScene extends Phaser.Scene {
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this.playerLevel = data.playerLevel || 1;
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this.enemyLevel = data.enemyLevel || 1;
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this.campaignId = data.campaignId || null;
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this._resultShown = false; // Set this to null when a mission begins.
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}
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create() {
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