tyrants-edge/data
Brian Fertig 2cfba2a893 refactor: rename "rupture" to "wound" and "sanctify" to "cleanse"
- Renamed skill name from rupture → wound throughout data/skills.json and data/cards.json (120+ occurrences)
- Updated all related logic in CombatEngine.js and SkillProcessor.js:
  * Phase renamed _rupturePhase → _woundPhase, event types updated
  * Tracker renamed ruptureTracker → woundTracker
  * Card property ruptureStacks → woundStacks
- Renamed skill name from sanctify → cleanse, changed trigger to postBattle and removed all-target support (now always cleanses all allies)
- Updated visual assets: badge text, sound keys (sfx_rupture → sfx_wound, sfx_sanctify → sfx_cleanse), status messages
- Adjusted strike skill values in cards.json (5→8, 7→14, 10→20, 15→30)
2026-03-28 09:41:49 -06:00
..
campaigns.json feat: add Imperial faction Chapter 5 campaign, cards, and missions 2026-03-22 09:20:11 -06:00
cards.json refactor: rename "rupture" to "wound" and "sanctify" to "cleanse" 2026-03-28 09:41:49 -06:00
missions.json feat: implement compound molt armor mechanics and update balance 2026-03-27 20:30:56 -06:00
packs.json ``` 2026-03-15 18:28:33 -06:00
skills.json refactor: rename "rupture" to "wound" and "sanctify" to "cleanse" 2026-03-28 09:41:49 -06:00