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Brian Fertig 12adbe60bf feat: double health values for specific card variants
Updated the `health` attribute for multiple card entries in `data/cards.json` by multiplying the existing values by 2. This change affects various tiers and variants across the dataset, likely to rebalance durability or reflect a new scaling requirement.

Changes include:
- Adjusted health for cards previously at 57, 62, 68, 85, 88, 93, 102, 127, 132, 139, 140, 152, and other values.
- All modified entries now have doubled health while retaining original attack, armor, delay, and skill configurations.
2026-03-25 20:26:00 -06:00
.claude Campaign 4 2026-03-21 15:07:09 -06:00
assets bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI 2026-03-25 19:32:50 -06:00
data feat: double health values for specific card variants 2026-03-25 20:26:00 -06:00
src bump mission gold rewards and hive_link values; unlock all faction commanders on first campaign clear; enhance Fusion Lab UI 2026-03-25 19:32:50 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00