- Rows that spill past the viewport edge used to render whole, ghosting over the BUY title or onto the Confirm bar; now only elements fully inside the window render (this Phaser build can't crop glyphs), and row plates draw just their in-window slice for a clean cut. - Clipped-out steppers are no longer tappable: hit-testing gates on element containment, not just row visibility. - Add a right-edge scrollbar (track + drag/jump thumb) that tracks scroll position and hides when content fits the viewport. - Extend shop-shot/dev tests to verify the clip invariant, dead-click behavior, and scrollbar geometry; add a geckodriver screenshot helper. |
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|---|---|---|
| .. | ||
| shop | ||
| ActionBar.js | ||
| BuildWindow.js | ||
| CommsBox.js | ||
| CommsPanel.js | ||
| ConfirmOverlay.js | ||
| CreditsHud.js | ||
| CyberShape.js | ||
| DiscoveryCompass.js | ||
| GalaxyView.js | ||
| GlitchText.js | ||
| MapWindow.js | ||
| MenuButton.js | ||
| MenuSubBar.js | ||
| MineralHud.js | ||
| MiningPopup.js | ||
| QuestTrackerHud.js | ||
| QuestWindow.js | ||
| ResearchWindow.js | ||
| SavePanel.js | ||
| SignalCompass.js | ||
| SlotCard.js | ||
| Toast.js | ||