orbit/js
Brian Fertig bb0005b5a5 Fix action drift during freeze states by parking ship and combat bodies
The level-up marquee, jump clip, and ack comm freezes gate world
drivers but not physics: the Arcade world still steps, so coasting
bodies kept gliding through the beat. Add _parkForFreeze() to zero
ship velocity/acceleration and all enemy/ally body motion every
frozen frame, killing any mid-freeze injection on the next tick.
2026-09-26 12:08:29 -06:00
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build
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combat
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comms
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config
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dev
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economy
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entities
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galaxy
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mining
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quests
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reputation
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research
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save Add pirate-kill reputation milestone with per-system tally persistence 2026-09-26 09:50:50 -06:00
scan
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scenes Fix action drift during freeze states by parking ship and combat bodies 2026-09-26 12:08:29 -06:00
ship
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tether
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ui
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utils
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vendor
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vignettes
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visuals Fix UI camera split going stale after a scene restart 2026-09-26 11:40:43 -06:00
main.js
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