orbit/assets/images/originals
Brian Fertig a5f69f3221 Add Inferno and Nanobots skills to the Vanguard tree
- Inferno (Offense, seat 2): flame arcs home on the nearest 2 hostiles
  (3 from rank 4) and ignite a burn that ticks on the combat loop's clock;
  scales in duration and per-tick damage with rank.
- Nanobots (Passive, no seat): mends 1% of max hull every 2s per point;
  a full hull banks nothing.
- Wire flameArc + hullRegen effect handlers in SkillEffects.js and the
  arc/burn/step logic in CombatSystem.js.
- Add firstPassiveOf() / hullRegen() to the skill ledger so the combat
  loop can read the mend's interval and color off the ranked def.
- Update icon sheet, dev shots, and the browser/combat/data test suites for
  the two new skills.
2026-09-27 22:06:03 -06:00
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capital-zenith-surface-01.png Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
capital-zenith-surface-02.png Add Inferno and Nanobots skills to the Vanguard tree 2026-09-27 22:06:03 -06:00
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toxic-planet-01.png Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00
toxic-planet-02.png Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00