orbit/data
Brian Fertig a28aa6f7fa Add stun visual read to Boleadoras-strung enemies
- Strung hostiles dim to the data's fx.stunAlpha and show a crackling discharge (Fx.stunArms) while the snare holds, then recover with a release beat when the stun expires or on kill/revive
- Add Fx.stunArms/killStunArms + jagBolt helpers for the per-frame discharge (jagged bolts, sparks, hull stutters) tied to the snare's clock
- Store per-craft stun color/alpha from the bola catch and drive hold/release via _stunHoldFrame/_stunRelease in CombatSystem
- Add dev/stun-shot.mjs CDP script + screenshots, extend combat tests for dim/discharge/release, bump skills-bar test timeout, reformat skills.json, refresh toxic-land video
2026-09-27 16:58:59 -06:00
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research
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actionbar.json
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asteroids.json
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builds.json
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classes.json
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combat.json Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00
comms.json
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creditshud.json
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economy.json
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factions.json
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galaxy.json
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game.json
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gates.json
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goods.json
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landing.json
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manifest.json
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map.json
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menu.json
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mineralhud.json
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music.json
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naming.json
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planets.json
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progression.json
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quests.json
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reputation.json
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research.json
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save.json
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scan.json
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settlements.json
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sfx.json
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ship.json
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shipScreen.json
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shopui.json
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sidequests.json Add escort-specific status labels to job board 2026-09-27 11:24:03 -06:00
signalCompass.json
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skills.json Add stun visual read to Boleadoras-strung enemies 2026-09-27 16:58:59 -06:00
stations.json
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systems.json
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tether.json
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theme.json
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vignettes.json
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