Add escort-specific status labels to job board
- Introduce `escortActive` and `escortActivate` strings in sidequests.json so escort contracts display distinct copy instead of the generic patrol text. - Update JobBoardWindow status and action buttons to branch on `category === 'escort'`, falling back to existing bounty/patrol labels.
This commit is contained in:
parent
f49051be69
commit
335eccde70
|
|
@ -684,6 +684,8 @@
|
|||
"activate": "SET PATROL ACTIVE",
|
||||
"bountyActive": "HUNT ACTIVE",
|
||||
"bountyActivate": "SET HUNT ACTIVE",
|
||||
"escortActive": "ESCORT ACTIVE",
|
||||
"escortActivate": "SET ESCORT ACTIVE",
|
||||
"complete": "CONTRACT COMPLETE",
|
||||
"claim": "CLAIM REWARD — {reward} CR",
|
||||
"claimXp": "CLAIM REWARD — {reward} CR · +{xp} XP",
|
||||
|
|
|
|||
|
|
@ -616,11 +616,14 @@ export class JobBoardWindow extends Phaser.GameObjects.Container {
|
|||
rightTxt = String(ui.complete ?? 'CONTRACT COMPLETE');
|
||||
rightColor = C.neon;
|
||||
} else if (state === 'active') {
|
||||
// A hunt flying reads as a HUNT, not a patrol (data → ui.bountyActive);
|
||||
// every other contract keeps the standing copy.
|
||||
// A hunt flying reads as a HUNT, an escort as an ESCORT, not a patrol
|
||||
// (data → ui.bountyActive / ui.escortActive); every other contract
|
||||
// keeps the standing copy.
|
||||
rightTxt = p.category === 'bounty'
|
||||
? String(ui.bountyActive ?? 'HUNT ACTIVE')
|
||||
: String(ui.active ?? 'PATROL ACTIVE');
|
||||
: p.category === 'escort'
|
||||
? String(ui.escortActive ?? 'ESCORT ACTIVE')
|
||||
: String(ui.active ?? 'PATROL ACTIVE');
|
||||
rightColor = this._activeColor();
|
||||
} else if (state === 'accepted') {
|
||||
rightTxt = String(ui.accepted ?? 'CONTRACT ACCEPTED');
|
||||
|
|
@ -931,13 +934,17 @@ export class JobBoardWindow extends Phaser.GameObjects.Container {
|
|||
} else if (state === 'accepted') {
|
||||
label = sel.category === 'bounty'
|
||||
? String(ui.bountyActivate ?? 'SET HUNT ACTIVE')
|
||||
: String(ui.activate ?? 'SET PATROL ACTIVE');
|
||||
: sel.category === 'escort'
|
||||
? String(ui.escortActivate ?? 'SET ESCORT ACTIVE')
|
||||
: String(ui.activate ?? 'SET PATROL ACTIVE');
|
||||
color = C.green;
|
||||
action = 'activate';
|
||||
} else if (state === 'active') {
|
||||
label = sel.category === 'bounty'
|
||||
? String(ui.bountyActive ?? 'HUNT ACTIVE')
|
||||
: String(ui.active ?? 'PATROL ACTIVE');
|
||||
: sel.category === 'escort'
|
||||
? String(ui.escortActive ?? 'ESCORT ACTIVE')
|
||||
: String(ui.active ?? 'PATROL ACTIVE');
|
||||
color = this._activeColor();
|
||||
} else if (state === 'complete') {
|
||||
label =
|
||||
|
|
|
|||
Loading…
Reference in New Issue