orbit/js
Brian Fertig 8ceb21808f Make ship console BEST EXITS rows tappable to set destination
- ShipWindow hosts a ConfirmOverlay (depth 30) so the SET DESTINATION dialog always paints above the console chrome
- Each remote exit row in the bay manifest becomes a hit-testable tap surface with hover state; local-system rows read HERE and stay inert
- Tapping a row opens the confirm dialog built from shipScreen.json templates; CONFIRM fires onSetDestination(systemId, objectId) through GameScene.setDestination, same seam as the map console
- ESC cancels the dialog before closing the console; closing the console cancels an open dialog to avoid orphan scrim
- Add dev/ship-cargo-dest.test.mjs covering hosting, row tappability, ask/confirm/cancel/close/repaint paths
- Update landing.json arid-land-03 shop reference from ice-shop-03 to arid-shop-03
- Add lava-shop-01.png and lava-shop-03.png assets
- Extend dev/ship-shot.mjs with ?tapExit / ?clickExit probes for headless verification
2026-09-19 11:57:21 -06:00
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build
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combat
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comms
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config
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dev
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economy
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entities
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galaxy
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mining
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quests
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reputation
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research
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save
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scan
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scenes Make ship console BEST EXITS rows tappable to set destination 2026-09-19 11:57:21 -06:00
ship Add Ship Screen console with status and cargo tabs 2026-09-19 09:28:09 -06:00
tether
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ui Make ship console BEST EXITS rows tappable to set destination 2026-09-19 11:57:21 -06:00
utils
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vendor
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vignettes
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visuals
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main.js
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