orbit/js
Brian Fertig 75c9f99ecb Add Shift+click throttle lock for committed-heading flight
- Ship gains a `thrust` state and `thrustToward()` that commits to the heading toward the click point and holds full throttle past it, until a plain click or stop steers out.
- GameScene pointer handler branches on `pointer.event.shiftKey`: Shift+click locks the heading (raw aim), plain click still flies to the clamped stop point.
- Mining teardown no longer stomps the ship state when the player has already moved it into `thrust`/`normal`.
- Update hint text and add unit tests (tests 7–10) plus a live-scene smoke harness (`?thrusttest=1`) verifying past-click flight, steer-back arrival, stop braking, and mining-exit signaling.
2026-09-07 00:06:57 -06:00
..
build
config
dev Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
entities Add Shift+click throttle lock for committed-heading flight 2026-09-07 00:06:57 -06:00
galaxy Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
mining
reputation
research Fix jumpgate activation bug and add NAV chart diagnostics 2026-09-06 17:41:29 -06:00
save Add per-system research category that unlocks jump gates 2026-09-06 15:56:38 -06:00
scan
scenes Add Shift+click throttle lock for committed-heading flight 2026-09-07 00:06:57 -06:00
tether
ui Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
utils
vendor
visuals
main.js Fix jumpgate activation bug and add NAV chart diagnostics 2026-09-06 17:41:29 -06:00