- Extend SnapDetector to include distance and neighbor IDs in glow segment data - Add CSS animations for spinning border shimmer effects on puzzle selection cards - Implement dynamic hover/selection states with scale transform and glow effects on cards - Add puzzle view mode guard to prevent interaction during completed state display - Refactor piece glow system: replace static multi-pass lines with dynamic intensity-based fading, add per-piece preFX glow, and include proper cleanup of timers/glow FX |
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| .. | ||
| net | ||
| puzzle | ||
| scenes | ||
| state | ||
| main.js | ||