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Brian Fertig eeebed10c0 feat(puzzle): enhance snap detection glow and UI selection feedback
- Extend SnapDetector to include distance and neighbor IDs in glow segment data
- Add CSS animations for spinning border shimmer effects on puzzle selection cards
- Implement dynamic hover/selection states with scale transform and glow effects on cards
- Add puzzle view mode guard to prevent interaction during completed state display
- Refactor piece glow system: replace static multi-pass lines with dynamic intensity-based fading, add per-piece preFX glow, and include proper cleanup of timers/glow FX
2026-04-06 19:16:48 -06:00
assets feat: Add 4 new music tracks and improve loading progress UI across scenes 2026-04-05 17:40:13 -06:00
js feat(puzzle): enhance snap detection glow and UI selection feedback 2026-04-06 19:16:48 -06:00
server feat: add player name support for rooms and networked gameplay 2026-04-04 20:58:41 -06:00
CLAUDE.md first commit 2026-04-04 18:51:09 -06:00
index.html feat: implement responsive canvas scaling with Phaser.Scale.FIT and DOM overlay sync 2026-04-05 23:17:14 -06:00
instructions.md Updated to include multiplayer 2026-04-04 19:51:35 -06:00
software.md first commit 2026-04-04 18:51:09 -06:00
start_web.sh Updated to include multiplayer 2026-04-04 19:51:35 -06:00