fertig-classic-games/assets/images/civilization
Brian Fertig e4ad09de67 feat(civilization): sprite units, animated movement, city naming, mouse zoom
- Add civilization-units.png sprite sheet (64×96 frames with 32px headroom)
- Animate unit movement along paths with smooth gliding after resolving logic
- Add city founding name prompt modal with TextInput and Enter/Escape support
- Support zoom-to-mouse-position via wheel, with extended zoom levels
- Flash-pulse End Turn button when no units have remaining movement
- Fix banner rendering with setSize instead of direct width assignment
- Adjust badge positions for taller sprite frames
- Decouple city name preview (peekCityName) from cursor consumption
2026-07-15 22:41:02 -06:00
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civilization-terrain.png feat(civilization): sprite units, animated movement, city naming, mouse zoom 2026-07-15 22:41:02 -06:00
civilization-terrain.psd feat(civilization): sprite units, animated movement, city naming, mouse zoom 2026-07-15 22:41:02 -06:00
civilization-units.png feat(civilization): sprite units, animated movement, city naming, mouse zoom 2026-07-15 22:41:02 -06:00
civilization-units.psd feat(civilization): sprite units, animated movement, city naming, mouse zoom 2026-07-15 22:41:02 -06:00