fertig-classic-games/assets
Brian Fertig e4ad09de67 feat(civilization): sprite units, animated movement, city naming, mouse zoom
- Add civilization-units.png sprite sheet (64×96 frames with 32px headroom)
- Animate unit movement along paths with smooth gliding after resolving logic
- Add city founding name prompt modal with TextInput and Enter/Escape support
- Support zoom-to-mouse-position via wheel, with extended zoom levels
- Flash-pulse End Turn button when no units have remaining movement
- Fix banner rendering with setSize instead of direct width assignment
- Adjust badge positions for taller sprite frames
- Decouple city name preview (peekCityName) from cursor consumption
2026-07-15 22:41:02 -06:00
..
fonts
fx feat(coloradodefense): add chain reactions, inter-wave recap, vector skyline, and curved CRT 2026-07-13 19:52:55 -06:00
gamedata/peggle Level Adjustments 2026-07-12 15:52:33 -06:00
images feat(civilization): sprite units, animated movement, city naming, mouse zoom 2026-07-15 22:41:02 -06:00
info
music
speech
tutorial-videos
videos feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio 2026-07-12 15:29:55 -06:00