- Add `splendor-gems` spritesheet (6 frames, 64×64) for gem icons. - Introduce `gemFrame` helper to map gem colors to spritesheet indices. - Update gem rendering in player bars, card badges, and cost pips to use sprites when available. - Add `hasGems` flag to gracefully fallback to vector circles when art is missing. - Register new asset in PreloadScene. |
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| .. | ||
| fonts | ||
| fx | ||
| images | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||