- Add `splendor-gems` spritesheet (6 frames, 64×64) for gem icons. - Introduce `gemFrame` helper to map gem colors to spritesheet indices. - Update gem rendering in player bars, card badges, and cost pips to use sprites when available. - Add `hasGems` flag to gracefully fallback to vector circles when art is missing. - Register new asset in PreloadScene. |
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| .. | ||
| assets | ||
| data | ||
| src | ||
| android-chrome-192x192.png | ||
| android-chrome-512x512.png | ||
| apple-touch-icon.png | ||
| favicon-16x16.png | ||
| favicon-32x32.png | ||
| favicon.ico | ||
| index.html | ||
| styles.css | ||