Make board edges open instead of walled — blobs that slide off the table fall and die, faithful to the original Pudding Monsters. - Detect edge deaths in computeSlide (deathCause: 'edge') - Animate blobs tumbling off the board with overshoot + fade - Show 'Overboard!' death overlay for edge falls vs 'Splat!' for spikes - Redesign board as a floating table with open edges (drop shadow, no rim) - Regenerate all levels with walls added to every tier (walls are the only terrain that stops a slide, so they're required from tier 1) - Update UI copy to explain the new slide-and-fall rules |
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| .. | ||
| buildCommonWords.js | ||
| genMiniCrossword.js | ||
| genPuddingMonsters.js | ||
| genRushHour.js | ||
| genZuma.js | ||
| verifyBlockFighter.js | ||
| verifyJewelQuest.js | ||
| verifyMahjong.js | ||
| verifyMahjongMatch.js | ||
| verifyZuma.js | ||