- Add TA-specific sound effects (machinegun, 50cal, rocket variants, unit/vehicle loss) - Add background artwork and update core-units sprite sheet with correct path and dimensions - Introduce pintle gun weapon with burst fire mechanics - Switch weapon sounds to TA-themed audio; support sound arrays for random variant picking - Add impactSound field to projectile weapons, propagated through sim events - Reduce unit build times and increase structure HP for better pacing - Enable idle breathing/rotation animations on resource generators - Replace solid-color backdrop with painted background image on main menu - Fix camera state cleanup so menus render correctly after gameplay |
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| .. | ||
| originals | ||
| arm-structures.png | ||
| arm-structures.psd | ||
| arm-units.png | ||
| arm-units.psd | ||
| background.png | ||
| core-units.png | ||
| core-units.psd | ||