- Add TA-specific sound effects (machinegun, 50cal, rocket variants, unit/vehicle loss) - Add background artwork and update core-units sprite sheet with correct path and dimensions - Introduce pintle gun weapon with burst fire mechanics - Switch weapon sounds to TA-themed audio; support sound arrays for random variant picking - Add impactSound field to projectile weapons, propagated through sim events - Reduce unit build times and increase structure HP for better pacing - Enable idle breathing/rotation animations on resource generators - Replace solid-color backdrop with painted background image on main menu - Fix camera state cleanup so menus render correctly after gameplay |
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| .. | ||
| fonts | ||
| fx | ||
| gamedata | ||
| images | ||
| info | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||