fertig-classic-games/public/data
Brian Fertig a731fd813b feat: add player character sprites and combat animations
- Add player sprite sheets for warrior and rogue classes (300x300, 3 frames: idle/attack/hit)
- Update artwork.json with playerSheets configuration
- Replace placeholder player graphic with sprite-based rendering in combat
- Add warrior lunge attack animation that rushes toward enemies during strikes
- Add hit frame animation when player takes damage from enemy attacks
- Scale up enemy sprites and UI elements for better visibility
- Update PreloadScene to load player sprite sheets
2026-06-27 15:35:57 -06:00
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blockfighter.json
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bookwork.json feat: add Bookwork word-battle game with 20-level campaign 2026-06-20 15:51:55 -06:00
card-backs.json
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colored-playfields.json feat(yatzi): add AI emotional reactions to score outcomes 2026-06-22 23:20:20 -06:00
dotlink.json feat: add Dot Link puzzle game 2026-06-14 05:18:03 -06:00
jewelquest.json
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katamino.json feat: add Katamino single-player pentomino puzzle game 2026-06-20 08:26:23 -06:00
music.json feat: enhance Bejeweled sound effects and Yatzi dice animations 2026-06-20 14:33:52 -06:00
opponents.json feat(risk): add portrait emotions for attacks, conquests, and army losses 2026-06-25 22:57:50 -06:00
playfields.json
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puddingmonsters.json
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rushhour.json
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shift-artwork.json
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slots-artwork.json
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spireclimb-artwork.json feat: add player character sprites and combat animations 2026-06-27 15:35:57 -06:00
zuma.json
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