- Replace generic sci-fi sounds with gem-themed audio (match, chain, drop, big drop) - Add context-aware match sounds based on special gems (hyper, flame) and match size - Improve Yatzi dice roll with bezier curve trajectories, rotation, and bounce - Restructure dice rendering to use containers for consistent transforms - Add new gem sound assets and SFX constants |
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| .. | ||
| fonts | ||
| fx | ||
| images | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||