fertig-classic-games/public
Brian Fertig 54b942f8ac feat(spireclimb): add combat polish, multi-hit animations, and status effect VFX
- Add figure-8 idle sway animation for enemy sprites in combat
- Implement multi-hit card support with individual hit animations
- Add buff/debuff spawn animations that fly from character to status circle
- Add shadow rendering to map edges and nodes for visual depth
- Enable self-targeting card selection with player hitbox
- Add input lock during node transitions to prevent double-clicks
- Move cost orb to bottom-right corner of cards
- Reposition UI elements (back button, relics, potions, status text)
- Add status effect suppression to prevent overlapping animations
- Add quick mode to health loss animation for multi-hit cards
- Add setupMultiHitCard() logic for deferred damage application
- Update creature sprite sheet and add PSD source file
2026-06-27 11:29:42 -06:00
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assets feat(spireclimb): add combat polish, multi-hit animations, and status effect VFX 2026-06-27 11:29:42 -06:00
data
src feat(spireclimb): add combat polish, multi-hit animations, and status effect VFX 2026-06-27 11:29:42 -06:00
android-chrome-192x192.png
android-chrome-512x512.png
apple-touch-icon.png
favicon-16x16.png
favicon-32x32.png
favicon.ico
index.html
styles.css