feat(tetris-attack): load custom panel artwork sprite sheet
Replace procedural panel rendering with custom painted artwork (tetrisattack-panels.png) for Tetris Attack game.
This commit is contained in:
parent
07a16f295d
commit
aa97cbe9b4
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
Binary file not shown.
|
|
@ -2,7 +2,7 @@
|
||||||
"_comment": "Drop-in painted art for Tetris Attack (spec: src/games/tetrisattack/sprites.md). Paint a sheet, put it under assets/images/tetrisattack/, set its path below and reload — no code changes needed. Any sheet left path:null renders procedurally (colored panel shapes; opponent-portrait fallback for characters).",
|
"_comment": "Drop-in painted art for Tetris Attack (spec: src/games/tetrisattack/sprites.md). Paint a sheet, put it under assets/images/tetrisattack/, set its path below and reload — no code changes needed. Any sheet left path:null renders procedurally (colored panel shapes; opponent-portrait fallback for characters).",
|
||||||
"panelSheet": {
|
"panelSheet": {
|
||||||
"key": "tetrisattack-panels",
|
"key": "tetrisattack-panels",
|
||||||
"path": null,
|
"path": "assets/images/tetrisattack/tetrisattack-panels.png",
|
||||||
"frameWidth": 48,
|
"frameWidth": 48,
|
||||||
"frameHeight": 48
|
"frameHeight": 48
|
||||||
},
|
},
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue