alien-rush/assets
Brian Fertig 7180612aab feat: Enhanced enemy spawning, tower display, and wave progression
- Implemented dynamic zoom controls with mouse position centering
- Increased spawn range for enemies from 4000 to 8000 units
- Adjusted basic1 enemy spread from 25 to 35 units
- Added new basic3 enemy type with increased health and damage
- Refined tower display system to dynamically populate based on configuration
- Enhanced wave manager to support variable enemy types (basic1-basic10)
- Expanded wave configuration with additional waves including new enemy types
- Improved zoom limiting and camera positioning logic

These changes improve gameplay balance, expand enemy variety, enhance user interface responsiveness, and provide more flexible level design capabilities.
2025-09-01 21:43:14 -06:00
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tilesets feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
NEUROPOL.ttf Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
New Project.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
basic-enemies.png feat: Enhanced enemy spawning, tower display, and wave progression 2025-09-01 21:43:14 -06:00
basic-enemies.psd feat: Enhanced enemy spawning, tower display, and wave progression 2025-09-01 21:43:14 -06:00
gold.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intGold.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intMain.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intTop.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
josh-life.png feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
level1.json feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
nextWave.png feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
nextWave.psd feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
redArrow.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
terrain.png feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
terrain.psd feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
towers.png feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
towers.psd feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00