A tower defense game.
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Brian Fertig 706d5b2cde ```git commit message
Add tower range visualization with rotating line indicator and improve tile validation logic

- Enhanced tower selection interface by adding a rotating green line that visualizes the tower's range
- Updated range circle color from #c0b15c to #c009900 for better visibility
- Modified tile validation logic to properly handle multiple child object types (Rectangle, Arc, Line) when checking placement validity
- Improved code readability by using Array.includes() instead of multiple !== comparisons
```
2025-09-04 16:05:10 -06:00
assets feat(towers): Implement interactive upgrade system with visual range indicators and cost validation 2025-09-03 20:13:28 -06:00
src ```git commit message 2025-09-04 16:05:10 -06:00
index.html feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
start_web.bat feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00