alien-rush/assets
Brian Fertig 2c37e407cd feat(towers): Implement interactive upgrade system with visual range indicators and cost validation
- Replace static camera bounds with dynamic level dimensions
- Add comprehensive tower upgrade menu with animated range circle
- Implement gold cost validation and visual feedback for upgrades
- Create interactive upgrade/cancel buttons with tween animations
- Add upgrade cost tracking and enable/disable functionality
- Update UI scene to include new upgrade icon asset
2025-09-03 20:13:28 -06:00
..
tilesets feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
NEUROPOL.ttf Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
New Project.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
ammo.png Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00
ammo.psd Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00
basic-enemies.png feat: Enhanced enemy spawning, tower display, and wave progression 2025-09-01 21:43:14 -06:00
basic-enemies.psd feat: Enhanced enemy spawning, tower display, and wave progression 2025-09-01 21:43:14 -06:00
gold.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intGold.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intMain.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intTop.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
intUpgrade.png feat(towers): Implement interactive upgrade system with visual range indicators and cost validation 2025-09-03 20:13:28 -06:00
josh-life.png feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
level1.json feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
nextWave.png feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
nextWave.psd feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
redArrow.png Tower Defense Game - Major Update 2025-08-31 21:23:21 -06:00
terrain.png feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
terrain.psd feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations 2025-09-01 19:24:09 -06:00
towers.png Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00
towers.psd Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00