A tower defense game.
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Brian Fertig 2c37e407cd feat(towers): Implement interactive upgrade system with visual range indicators and cost validation
- Replace static camera bounds with dynamic level dimensions
- Add comprehensive tower upgrade menu with animated range circle
- Implement gold cost validation and visual feedback for upgrades
- Create interactive upgrade/cancel buttons with tween animations
- Add upgrade cost tracking and enable/disable functionality
- Update UI scene to include new upgrade icon asset
2025-09-03 20:13:28 -06:00
assets feat(towers): Implement interactive upgrade system with visual range indicators and cost validation 2025-09-03 20:13:28 -06:00
src feat(towers): Implement interactive upgrade system with visual range indicators and cost validation 2025-09-03 20:13:28 -06:00
index.html feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
start_web.bat feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00