Commit Graph

3 Commits

Author SHA1 Message Date
Brian Fertig ff5f9db876 Add new advanced enemy type (advanced3), flamethrower tower, laser cannon tower, and update wave configuration with new enemy spawns and timing
This commit introduces a new advanced enemy variant (advanced3) with increased health and speed, adds two new tower types (flamethrower and laser cannon) with their respective configurations, extends the spawn timing for existing enemies in wave 9, and enhances the upgrade menu UI to display stat improvements.
2025-09-06 14:13:12 -06:00
Brian Fertig 7ee0ea2a47 feat: Add new sound effects, music, and enhance tower mechanics
- Added new audio assets including sound effects for towers (cannon, flamethrower, gatling gun, laser) and interface sounds (portal, coin, upgrade)
- Integrated background music tracks for levels
- Enhanced tower animations with new fire animations for cannon and laser towers
- Improved tower behavior with visual effects like laser beams and particle effects
- Updated tower configurations including AOE ranges and costs for different levels
- Modified wave progression to include more challenging enemy combinations
- Added sound feedback for key game events (tower placement, upgrades, waves)
2025-09-05 21:10:28 -06:00
Brian Fertig 91a5919fe4 Add advanced enemy types with new spritesheet and updated wave scheduling 2025-09-04 19:26:25 -06:00