567376f8e9feat: Implement win/lose conditions with animated game over screens and reduce level selection to 4 levels
main
Brian Fertig2025-09-09 19:41:41 -0600
df10eb1abeUpdate tower damage and rate values for balance adjustmentsBrian Fertig2025-09-08 19:50:35 -0600
6fe26a5713feat: Add Level 4 implementation with new assets, map data, and comprehensive wave configurationsBrian Fertig2025-09-07 20:48:03 -0600
7976c35bfdAdd Flak Cannon tower with AOE functionality, upgrade animations, and sound effectsBrian Fertig2025-09-07 10:51:39 -0600
f843aee85fAdd Level 3 with new terrain, updated tower stats, and comprehensive wave configurationsBrian Fertig2025-09-06 23:37:12 -0600
7112571a2bUpdate level2 map dimensions and data structureBrian Fertig2025-09-06 21:20:49 -0600
d2dc2f38adfeat: Implement level selection menu with video background, add level 2 assets and wave configurationsBrian Fertig2025-09-06 20:51:53 -0600
ff5f9db876Add new advanced enemy type (advanced3), flamethrower tower, laser cannon tower, and update wave configuration with new enemy spawns and timingBrian Fertig2025-09-06 14:13:12 -0600
283a51044cAdd medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UIBrian Fertig2025-09-06 12:19:37 -0600
7ee0ea2a47feat: Add new sound effects, music, and enhance tower mechanicsBrian Fertig2025-09-05 21:10:28 -0600
b4c806cb83feat(towers): Implement ICBM tower with unique animation and explosion effects
Brian Fertig
2025-09-05 14:56:07 -0600
b6bdaf8645Update enemy health values, adjust wave spawn schedules, and modify enemy configurations to balance gameplay difficulty.Brian Fertig2025-09-04 22:45:00 -0600
603cf47348Add wave configuration for new wave 5 with updated path threshold logicBrian Fertig2025-09-04 21:05:16 -0600
91a5919fe4Add advanced enemy types with new spritesheet and updated wave schedulingBrian Fertig2025-09-04 19:26:25 -0600
706d5b2cde```git commit message Add tower range visualization with rotating line indicator and improve tile validation logic
Brian Fertig
2025-09-04 16:05:10 -0600
2c37e407cdfeat(towers): Implement interactive upgrade system with visual range indicators and cost validationBrian Fertig2025-09-03 20:13:28 -0600
0dc8fba5dbfeat: Implement tower selection and upgrade system with pan control
Brian Fertig
2025-09-03 15:54:27 -0600
b554839537Add tower upgrade functionality with cost and sprite updatesBrian Fertig2025-09-02 21:47:59 -0600
37a292c022Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges.Brian Fertig2025-09-02 21:16:20 -0600