Commit Graph

2 Commits

Author SHA1 Message Date
Brian Fertig 7112571a2b Update level2 map dimensions and data structure
- Increased map height from 9 to 13 tiles
- Changed infinite property from true to false
- Removed chunked data structure in favor of direct data arrays
- Updated both JSON and TMX files to maintain consistency
- Adjusted layer heights to match new map dimensions
2025-09-06 21:20:49 -06:00
Brian Fertig d2dc2f38ad feat: Implement level selection menu with video background, add level 2 assets and wave configurations
- Added Menu scene with video background, audio, and UI elements including player name input and level selection
- Implemented dynamic level loading based on user selection in Level scene
- Added level 2 assets (JSON map, TMX tileset, terrain images)
- Updated wave configurations for both levels with new enemy spawn schedules
- Refactored file structure by moving scenes to src/scenes/ directory
- Enhanced tower explosion sounds with increased volume
- Improved camera fade effects in menu and level scenes
2025-09-06 20:51:53 -06:00